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Gotcha Color
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1973 |
No summary. |
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Gotcha ガッチャ
|
1973 |
No summary. |
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Space Fiber (Color)
|
1979 |
No summary. |
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Ataxx アタックス
|
1990 |
A variation on the Othello boardgame. You control either the blue or red
blobs (pieces). You can either jump over one space, or "multiply" to an
adjacent space. Then, all blobs in adjacent spaces change to your color. |
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Klax クラックス
|
1989 |
Catch colored blocks rolling down a conveyer belt and stack them by color in vertical columns or, in higher levels, horizontal and diagonal rows. |
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Caveman
|
1981 |
A full-sized pinball machine with a color monitor taking up the top center of the playfield. This predates Baby Pacman by about a year. |
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Earth, Friend, Mission アース・フレンド・ミッション
|
1982 |
Nutting Associates 3D color vector prototype, pitched to be the arcade version of the movie Tron |
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Q*Bert Qバート
|
1983 |
Jump around pyramid, changing the color of cube faces. |
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Silent Scope サイレントスコープ
|
1999 |
Gun game with color LCD display built into the scope. |
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Trog
|
1990 |
Trog is a 1 to 4 player Pacman style game. Each player controls a
dinosaur who must move around the island collecting their colored eggs and then making it back home first. There are 51 different levels.
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Qix クイックス
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1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
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Tron トロン
|
1982 |
Tron is trapped inside a computer and forced to play games. Tron must destroy the evil MCP (Master Control Program). Based on the movie.
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Elevator Action エレベーターアクション
|
1984 |
Your mission as Secret Agent 17(code name "Otto") is to find the secret documents behind red doors and then escape in your getaway car. As you travel by elevator and stairs, avoid enemies or immobilize them by force if necessary. |
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Sea Wolf II シーウルフ2
|
1978 |
Sequel to Sea Wolf, this time in color. |
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Chase H.Q. 2
|
1990 |
police chasing baddies and running them off the road. Just like C-HQ1 except you had a man jump out of the sun roof and fired a machine gun when you pressed a button. |
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Baby Pac-Man ベビーパックマン
|
1983 |
Gobble the dots like Pac-Man, integrated with a pinball playfield where you must earn energizers, advance fruits, and earn extra Baby Pacs. |